Sunday, 8 November 2009
Manticore missile system update
Wednesday, 19 August 2009
Manticore missile system
Well, I suppose I should update my work on the Malcador, which in fact is progressing steadily. However, as I am currently enjoying some free days, I immediately switched to another project I had in mind (you know how it is, fellow modelers...), during the few spare minutes that the Stalker game is leaving me those days, leaving the Malcador temporally aside.
The Manticore missile system is a very interesting vehicle I wanted to make for a long time. In any case, I wanted to build something different to the canonic FW Manticore (I mean, not using that chimera hull again and again), so I glued a spare set of tracks I had lying around to a Ragnarok hull and started working on the antenna set.
I tried to obtain a russian-flavoured vehicle, sporting a huge antenna array to direct those Manticore rockets to their unaverted targets, so I scratchbuilt a large receiver antenna with some evergreen strips and placed an emitter dome at the front.
Rockets will be added later from the Hasegawa 1:48 weapon set (probably the Phoenix missile system, although I am hesitating to use a lower tech-like candidate from the same kit, like the GBU-24 Paveway III).
I added some pics from the progress so far…
Monday, 22 June 2009
Shot down Malcador
The Malcador is a vehicle which fascinated me from the very moment Forgeworld released it. It’s lines are so WWI that I immediately imagined it on a mud-and-razor-wire trench scenario.
I wanted to scratch build one of them, but this time I though about a little vignette in which I could display the tank pondering though razor wire and concrete defenses.
I finally decided to display it shot down (this is the good thing about scratchbuilding things, you do not need to put any constraint on your model). This Malcador was shot down by enemy fire, ammo exploded making the riveted joints to break away.
I have progressed on the right side so far… More to come.
Sunday, 25 November 2007
Modelling Tip : How to fit Chimera and Leman Russ tracks
A lot of modelers have the same problem when facing a Chimera or Leman Russ kit: The tracks does not fit. No matter how much you try or how much you read the instructions, those tracks will not fit properly.
Of course, this is a well known problem, but until Games Workshop develops an alternative track sprue we need to find some solution. There are people that simply leave some missing links in the lower part, where they would not be seen, or that leave them in the upper part, covered by track guards.
As a fellow modeler asked me what I did to solve the problem, I did this quick walkthrough.
First of all, I use polystyrene cement. It allows the pieces to be adjusted after being glued. Cyanoacrylate (superglue) sets too fast for that.
Just cut the end of the track section like this:
Saturday, 17 November 2007
Death Korps of Krieg Trench Digger
That was to be my entry at the Lt. Walke's WIP contest. Unfortunately, Real Life issues prevented me to finish on time. Not that this represents a problem for me, as I can now concentrate on the kind of detailing I prefer.
This is still a WIP, thought, a lot of work remains to be done on the rear part.
Thursday, 27 September 2007
Scratchbuilding tip: Barrel Rifling
This scratchbuilding tip is intended for those people owning large 40K siege guns (medusa, bombard or even the most extreme example ever: Dora).
If you are real treadheads like me, you would look at your models and feel that something is missing... Yes, those huge barrels of yours are lacking any kind of inner detail. Something very upsetting (if you are like me), but you will see that this can be easily fixed !
I am going to add rifling detail to my (still unpainted) bombard.
I first take a thin polystyrene strip.
I cut a curved shape on a thick piece of polystyrene (to use it as a pattern) and paint evenly spaced marks on the thin strip.
I used the pattern to make light grooves with my scriber.
Now, you artillery will shine :)
Friday, 31 August 2007
Finished Forgeworld Centaur
I finally completed my Forgeworld Centaur. Just in time for the WIP Lt Walke Challenge. I wanted to enter a scratchbuilt vehicle too (something a bit crazy: a DKOK armoured trench-maker) but real life issues prevented me from finishing it on time. Maybe for the next contest...
The great thing about these contests is that they give you that extra motivation you need to finish your works. Something that I need from time to time.
Those last weeks, I added the crew, dirtied everything a little more and changed the front light for something more realistic.
This is the result. Hope you like it! Now it's time to decide what I do next...
Friday, 20 July 2007
Forgeworld Centaur
All my friends know my opinion about Forgeworld... I had always maintained that quality-price relationship was not good enough.. That you could scratchbuild better models on a fraction of the cost, and so on... you know that I mean.
Well, at least it was until they released their Death Korps of Krieg Range. Then I had to admit that the figures were in fact... very interesting... German-like gas-masked troops? count me in... Even worse, Forgeworld continued releasing more Krieg tanks, support weapons, infantry... Real-looking trenches... Wow! Those guys must have been somehow reading our collective-gamer mind.
Then, I finally cracked and bought some DKOK stuff from Forgeworld. It was expensive, but I was not dissapointed when I got it on my hands.
I am going to talk here about the little Centaur gun carrier... It is my first experience with Forgeworld resin range (not my first experience with resin, as you know) and I had learnt some things on the way.
The kit is presented in a bag, with an instructions leaflet wich is very clear. Some pieces had a little warpage. some had casting defects and all of them were covered in that resilient demoulding agent everybody knows about.
Casting quality of the vehicle is not too bad, although not to the moderns standards of some aftermarket brands on 1:35. Compared to other older Forgeworld kits I ordered in the same batch it is clear that they have improved a lot, but you should expect some nasty moulding lines and other defects requiring filling, sanding and sometimes reconstructing rivet detail and so. That might sound bad, but this is in fact something normal in most resin kits on the market.
On the other hand, casting quality of the troopers is simply astounding. Nearly invisible moulding lines, practically no defects or bubbles and an incredible level of detail (I DO know I am going to enjoy painting them).
Those are the pieces presented in the kit:
As you see, there are some imperfections that I am going to remove with those burrs and my trusty Dremel tool.
I masked it with Tamiya's Masking Tape and gave it the next colour coat.